Projects

Doen & Later.

IJsfontein

This game simulates the life of a person, while having to manage issues like disease, mortgage, pension, children, divorce and so on. While playing about 100000 games a day, Ludible autotweaked the 440 different variables. The client kept changing the game constraints, so “No Middle Man” was needed, so the game designer and developer could change the game’s behavior when necessary.

wzp
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